GAMPEON

Roadmap ยท Engine & networking

Updates based on distance

In developmentReady for Closed Alpha

Players and objects far away update less often, so the server spends its time where the players are.

In development: We are building it right now.

The first part is in: physics objects are only sent within 80 m of a player, and players far away update less often. Next, the same rules for every kind of object, and settings that scripts can change, for example to keep a helicopter visible from far away.

Last updated . Plans can change. Ideas and questions are welcome on Discord.